Aveyard, V. (2015). Red Queen. New York, NY: HarperCollins Publishers.
This title is also available in Kindle, and Audible formats
Awards/Honors: #1 New York Times Bestseller
A young girl attempting to evade going to war ends up in a battle between the Reds and the Silvers.
Our blood runs red and makes us equal, but in Mare’s world having red blood makes her a second-class citizen. Those with silver blood are considered of noble blood, a gift from the gods. Silver bloods also special capabilities like mind control, super strength, and element manipulation. When Mare sneaks into their world hoping to pocket enough money to hide from being drafted into the war, a freak accident leaves her center stage and she is quickly swept into the political war between the classes. Did Mare spare her life from the frontlines only to be a soldier of another kind?
Meyer, M. (2012). Cinder (The Lunar Chronicles #1). New York, NY: Feiwel & Friends.
This title is also available in Hardcover, Kindle, CD, and Audible formats
Awards/Honors: 2014 Abraham Lincoln Award Nominee; 2012 Goodreads Choice Nominee for YA Fantasy/Sci-Fi
A teenage cyborg finds herself in an unlikely alliance while trying to help find a cure to a deadly plague that only impacts Earthlings.
This is Cinderella like you’ve never seen before. Cinder is a cyborg in New Beijing who gets stuck in the service of her self-entitled stepmother since cyborgs can’t be independent without approval. After being blamed for her sweet younger stepsister contracting a deadly plague, Cinder’s stepmother volunteers her to be part of an experiment for testing plague vaccines. Cinder’s time in the palace hospital wing garners her attention from Prince Kai himself, but a power struggle with the Queen of Luna will test their bond. Will her past come back to haunt her or does the key to Earth’s safety lie within Cinder?
Cline, E. (2012). Ready Player One. New York, NY: Crown Publishers.
This title is also available in Hardcover and Kindle formats
Awards/Honors: 2012 Prometheus Award for Best Novel; 2012 ALA Alex Award; 2014 Abraham Lincoln Award Nominee; 2015 Green Mountain Book Award Nominee
Society chooses to live their lives in a virtual reality world. When the creator passes away, a competition decides the fate of the virtual world.
I would rather play video games than read, but my aunt told me this book was about video games and I ended up really liking it. I will probably still stick to my games though. -Nathan L., Age 13
What if the key to saving your own reality could only be found in a virtual one?
Up, up, down, down, left, right, left, right, B, A, start. Ready player one? For those of you who think your video-gaming skills will save the world one day, you may be right. In a futuristic world Wade Watts has determined that living in his virtual reality game is better than living in the real world. When the creator of the OASIS (a virtual utopia) dies and leaves the keys to his fortune hidden in the game, it is every gamer for himself. Gamers rely on skills from vintage games and there are plenty of easter eggs to be found, but can Wade find the keys before OASIS is lost to the enemy?